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    • Music Acoustics, Sound and Music Computing
    • Musical acoustics
    • Instrument acoustics
    • Singing voice
    • Physics-based modelling
    • Music performance analysis
    • Music performance rendering
    • Models for music analysis and synthesis
    • Music acoustics in music and physics education
    • Teaching and performing music over telepresence systems
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    • Sound and Music Computing
    • Spatial sound
    • Auditory display and data sonification
    • Automatic separation, recognition, classification of sound and music
    • Automatic music generation/accompaniment systems
    • Computational musicology
    • Computer environments for sound/music processing
    • Content processing of music audio signals
    • Digital audio effects
    • Humanities in sound and music computing
    • Interactive performance systems
    • Interfaces for sound and music
    • Methodological issues in sound and music computing
    • Models for sound analysis and synthesis
    • Multimodality in sound and music computing
    • Music and robotics
    • Music information retrieval
    • Perception and cognition of sound and music
    • Social interaction in sound and music computing
    • Sonic interaction design
    • Sound and music for VR and games
    • Sound/music and the neurosciences
    • Sound/music signal processing algorithms
    • Technologies for the preservation, access and modelling of musical heritage

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